Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts

Thursday, January 22, 2009

Brothers in Arms: Hell's Highway


7/10
This is a good example of a solid cinematic video game, recommended for those who place more value on a compelling, well-told story than on gameplay. The game follows the US 101st Airborne Division through Operation Market Garden, the largest paratrooper operation - and the last German victory - in the War. You'll lead a squad through occupied Holland in an attempt to secure a series of vital roads and bridges that came to be known as "Hell's Highway" as a result of the relatively flat, indefensible terrain and the ferocity of German offensive operations.

The gameplay is primarily squad-based, much like the Rainbow Six and Ghost Recon series, which is not my cup of tea. I would prefer to just focus on controlling one soldier well, as in the Call of Duty series, rather than divide my attention between squads. When given orders, the squads in Brothers in Arms tend to not behave as intelligently as in similar games, resulting (perhaps with un-intended realism) in many frustrating and un-nessessary friendly casualties.

That said, the story is top-notch. The narrative unfolds through lovingly-crafted in-game cinematics which explore the close relationship between members of a single squad as the campaign progresses. I found myself growing attached to my squad members and surprised and saddened by losses from their ranks. Once again the message was pounded home: while these men may have enlisted for lofty concepts such as Freedom or Revenge what ultimately kept most of them going was each other. Each man fought so that a comrade would not have to face the enemy alone, a rationale both admirable and tragic.

Tuesday, January 13, 2009

Battlestations Midway

5/10
I'm into turn-based strategy games like Civilization, Axis & Allies, and Chess. Real time strategy games like Warcraft tend to overwhelm me with micromanagement. Battlestations Midway is real time strategy, but most of the game involves the management of fairly slow naval units, so I thought I could handle it.

Everything was going fine for the first few hours. Compelling story, nice graphics, I felt like I was learning quite a bit about the Japanese and US Pacific Fleets in 1942, until I hit a mission in which I took control of the USS Lexington, an aircraft carrier. Turns out that if you give multiple aircraft squadrons orders to land at the same time, none of them land, they just circle the carrier. By the time I figured out how to remedy the situation, the Lexington was on her way to the murky depths. Not fun.